Abstract

This thesis addresses the problems associated with the design of a new generation of high-performance computer systems for use with object-oriented languages. The major contribution is a novel design for the utilization of object addressing and multiple stacks within RISC-style processors, and a proposal for object-addressed stable electronic memory capable of supporting much higher performance than contemporary designs based on the use of disk backing store. The impact of the new designs in discussed and evaluated by simulation within the context of object-oriented system design.